Podcast

A Podcast About Game Development

Games, Leisure

A Podcast About Game Development is a show where we figure out what it takes to be a successful indie dev.

Episodes
17
Releases
Twice a week
Typical length
1 hr
On air since
2026
Latest episode
3 days ago

Episodes

17 episodes, newest first

  1. If You're a Game Dev, Consider Communities

    Season 1, Episode 17

    Show notes

    Cory says it takes less than you think. Connor says they make game dev less lonely. How do communities help game devs?

    Note from Connor: I couldn't find the talk from Victoria Tran that I had seen previously, but this is one I was able to find https://youtu.be/o93BMHdde6Y

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/p/pushing-and-pulling-players

    32 min
  2. Most devs shouldn't worry about clones and copies

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/p/make-game-dev-a-habit

    33 min
  3. Steam Next Fest and the problem with guaranteed visibility

    Season 1, Episode 15

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/p/make-game-dev-a-habit

    30 min
  4. Don't treat a Prototype as a Product

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    31 min
  5. Are you held back by your C performances?

    Season 1, Episode 13

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    35 min
  6. Stop Fixing Your Failed Game. Make a New One.

    Episode 12

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    1 hr
  7. 1 hr 2 min
  8. The Problem With “Just Make Small Games”

    Episode 10

    Show notes

    Get Tabletop Tavern on Steam - https://store.steampowered.com/app/3337380/Tabletop_Tavern/

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    1 hr 3 min
  9. Are You a Game Dev That Makes Excuses?

    Episode 9

    Show notes

    More from us
    Play Thornity's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    1 hr 6 min
  10. 3 Imperfect Games. They Made $100K in 2 Weeks.

    Show notes

    More from us
    Play Cory's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    1 hr 3 min
  11. I Launched 3 Games. Reality Hit Hard.

    Show notes

    Chapters

    0:00 Intro
    0:48 What has happened since last week?
    3:00 What went wrong with Just Keep Fishing?
    14:22 What would it have taken to pivot during development?
    24:15 What went wrong with Orb Breaker?
    28:05 What do you do with external feedback during development?
    35:50 Was doing 3 games at the same time a mistake?
    41:22 How does the right amount of process help with coordination?
    45:38 What were the advantages of shipping 3 games?
    53:35 What really matters?
    58:02 Viewer question: How long do you wait after shipping a game before starting on the next one?

    More from us
    Play Cory's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    1 hr 5 min
  12. Learn game development by launching games

    Show notes

    Chapters
    0:00 Intro
    13:42 What comes after a game launch?
    24:43 What genre should new game devs start with?
    46:17 Finding a game dev strategy that fits your strengths

    More from us
    Play Cory's Games - https://store.steampowered.com/publisher/aarimous_thornity
    Learn with Connor - https://sundaybrunchstudios.com/studio-sessions

    Additional references
    The 9 Quantic Gamer Types - https://quanticfoundry.com/gamer-types/

    1 hr 1 min
  13. Why Most Games Never Get Past “Good”

    Show notes

    Chapters
    0:00 Intro
    12:43 The hidden work of polishing a game
    17:28 Playtesting, feedback & deciding what to fix
    23:49 Why 80% can be better than 100%
    50:42 How to actually practice game polish

    More from us

    Cory - https://store.steampowered.com/publisher/aarimous_thornity

    Connor - https://sundaybrunchstudios.com/p/do-one-thing

    58 min
  14. Can the publisher model be reimagined?

    Show notes

    00:00 - Intro

    01:00 - Shipping games

    13:20 - Ads for games and validation

    26:29 - Elevating Game Jams

    31:04 - Evolving the role of a publisher

    Orb Breaker - https://store.steampowered.com/app/4765160/Orb_Breaker_Demo

    Just Keep Fishing - https://store.steampowered.com/app/4601160/Just_Keep_Fishing/

    Mining and Dwarves - https://store.steampowered.com/app/3987230/Mining_and_Dwarves/

    Connor's Game Design Framework - https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit

    1 hr 5 min
  15. A Podcast About Game Development Episode 3

    Show notes

    Chapters

    0:00 Intro

    10:10 Deadlines, productivity, and changing how games get made

    15:53 The future of game development and AI

    38:11 Dodo Derby

    47:15 Building an audience and finding your path as an indie dev

    References

    Jonas Tyroller's Video - https://www.youtube.com/watch?v=s4k7yDfYx24

    PEAK - https://store.steampowered.com/app/3527290/PEAK/

    A Game About Feeding A Black Hole - https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/

    1 hr
  16. Can any game make $1000 on Steam?

    Show notes

    Episode Topics00:00 Intro01:57 Personal Calendar Picks12:09 Fun vs. Satisfaction46:45 Can Any Game Make $1,000?59:36 Viewer Question: What Makes a Good Game Trailer?Follow UsCory Connor Game ReferencesIRON NEST: Heavy Turret Simulator Mazey Village Re:Night ReStory: Chill Electronics Repairs Librarian: Tidy Up the Arcane Library! Supermarket Chaos Scritchy Scratchy Rollin’ Ravioli Palworld Shelldiver A Game About Feeding a Black Hole Puzzle Milk Tea Gamblers Table How Many Dudes?

    1 hr 4 min
  17. Next Fest is now a Game Jam

    Show notes

    0:00 Intro
    2:14 Forecasting Launch Success and the First 72 Hours
    6:30 Validating Games and Finding Early Playtesters
    15:12 Designing for New Players and the Right Audience
    29:54 Game Jams, Steam Next Fest, and Indie Discoverability
    40:56 Building an Effective Playtesting Process
    48:12 Interpreting Feedback and Reading Player Behaviors

    Follow Us
    Cory https://store.steampowered.com/developer/thornity
    Connor https://sundaybrunchstudios.com/blog

    Referenced Games
    A Game About Feeding a Black Hole https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/
    The Walking Trade https://store.steampowered.com/app/3398110/The_Walking_Trade/
    Balatro https://store.steampowered.com/app/2379780/Balatro/
    Just Keep Fishing https://store.steampowered.com/app/4601160/Just_Keep_Fishing/
    Mining and Dwarves https://store.steampowered.com/app/3987230/Mining_and_Dwarves/
    Orb Breaker https://store.steampowered.com/app/4261030/Orb_Breaker/

    Referenced Books
    Nudge by Richard H. Thaler and Cass R. Sunstein https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/

    Additional References
    Min-Maxing Your Steam Launch — A Game Dev Podcast with Jonas Tyroller — https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/
    How to Market a Game https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/
    Incremental Games Database — https://www.incrementaldb.com/
    Steam Next Fest — https://store.steampowered.com/sale/nextfest
    Godot Wild Jam — https://godotwildjam.com/
    Ludum Dare — https://ldjam.com/
    GMTK Game Jam — https://itch.io/jam/gmtk-game-jam
    Dream Dev Podcast — https://www.youtube.com/@DreamDevPodcast

    58 min