Podcast

The Official XBOX Podcast

Leisure, Video Games

* * The only podcast directly from XBOX at Microsoft * *
Previously known as Major Nelson Radio

Join Malik Prince, Tina Amini, Jeff Rubenstein and industry experts from inside XBOX as they discuss the latest XBOX news, share interviews with top gaming and technology personalities and give you a first hand glimpse into what it is like to work at XBOX and Microsoft.

This is the only XBOX Podcast straight from the source. Listen to the official XBOX Podcast and hear what it is like to work on hardware, games and services that reach millions of gamers around the globe.

Episodes
190
Releases
Weekly
Typical length
20 min
On air since
2021
Latest episode
6 days ago

Episodes

190 episodes, newest first

  1. Football Manager 27: The Real World of Football Meets Your Digital Decisions | Official XBOX Podcast

    Season 1, Episode 289

    Show notes

    On this episode of the Official XBOX Podcast, we're sitting down with the team behind Football Manager 27. The long running franchise is back and better than ever with all of the info, stats, insights, and more you'll need to live out your football manager dreams. And, we'll hear how the franchise has made an actual impact on the world of football and how the world of football has helped guide the franchise forward over the years.

    00:00 Introduction

    01:13 World Cup hype

    01:59 What is Football Manager?

    03:29 What's new in FM27?

    06:29 Football Manager's real life impact

    08:10 Beginner tips

    09:27 Cup Draws, narratives, and other additions

    11:45 Console edition and PC version

    13:07 Favorite clubs and tactics

    13:43 Favorite players

    14:23 Favorite new gens

    15:11 Greatest Football Manager achievements

    15:58 Outro

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    16 min
  2. Call of Duty: Modern Warfare 4 w/Devs - Campaign, Multiplayer, DMZ, and More | Official XBOX Podcast

    Season 1, Episode 288

    Show notes

    On this episode of the Official XBOX Podcast, we've travelled to Infinity Ward to discuss the upcoming release of Call of Duty: Modern Warfare 4! We're sitting down with the devs and diving into the details when it comes the campaign, multiplayer, and DMZ to one of the biggest games of the year.

    00:00 Introduction

    00:26 Infinity Ward

    01:30 Campaign and South Korea

    03:49 Balancing new surprises with fan favorites

    06:16 Exploration

    07:11 New systems and modes in DMZ

    07:35 Gunny

    08:50 Kill Block

    11:07 Ground War: Combat Outpost

    13:32 XBOX Blueprint

    14:28 What sets DMZ apart from other extraction games?

    15:44 Story Missions, trait trees, and perks

    18:33 What happened to Rex the dog?

    19:08 Outro

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    19 min
  3. IKEA and XBOX YXSTABY Collection: How the Collaboration Came Together | Official XBOX Podcast

    Season 1, Episode 287

    Show notes

    In this episode of the Official XBOX Podcast, we're bringing a bit more style and design to our lives, as we're sitting down with the teams behind the collaboration between XBOX and IKEA. We're checking out some of our favorite pieces of the collection including chairs, stools, ways to display your controllers, and so much more.

    00:00 Introduction

    00:41 YXSTABY Collection -Iinitial Thoughts

    04:01 YXSTABY Gaming D-pad Cushion

    05:43 YXSTABY Gaming Thumbstick Stool

    08:46 YXSTABY Gaming Lounge Chair

    11:15 YXSTABY Gaming D-pad Controller Platter

    12:58 YXSTABY Gaming Controller Display Box

    15:04 YXSTABY Collection - Final Thoughts

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    16 min
  4. Minecraft Dungeons II: The Sift, New Mechanics, Better Exploration, and More | Official XBOX Podcast

    Season 1, Episode 286

    Show notes

    On this episode of the Official XBOX Podcast, we're joining the excitement and sitting down with the team behind Minecraft Dungeons II. We're finding out what's new, what's different, and what we can expect when we first step foot into Minecraft's newest dimension, the Sift.

    00:31 How's the team feeling just days before launch?

    01:08 What is Minecraft Dungeons II?

    01:44 Making a sequel to Minecraft Dungeons

    02:30 Minecraft community feedback

    03:04 What's new in Minecraft Dungeons II?

    03:48 Adding the jump feature

    05:16 Making a connected world

    06:28 Balancing the needs of original players and new ones

    08:01 What's the story in Minecraft Dungeons II?

    08:49 The Illager's Council

    09:24 Quests

    09:58 The Sift

    11:34 First new dimension in 15 years

    12:56 Multiplayer

    14:25 Customizations

    15:54 Gratitude for the team

    17:28 Last thoughts

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    18 min
  5. Overwatch w/Devs: Doctrine, Grimsvötn, Reworks, and More | Official XBOX Podcast

    Season 1, Episode 285

    Show notes

    On this episode of the Official XBOX Podcast, we're at BlizzCon and sitting down with the Overwatch team to talk all about Season 5's newest hero: Doctrine. We're also diving into the new map Grimsvötn, talking updates to Sombra and Roadhog, and so much more.00:49 Current state of Overwatch

    01:37 What's coming to the next Spotlight?

    02:31 How's Blizzcon been for you?

    03:14 Who is Doctrine?

    04:18 Doctrine's kit

    06:01 Reworks to Sombra and Roadhog

    07:52 New map reveal: Grimsvötn

    09:16 Who is this mystery hero?

    10:09 Voices of Overwatch

    10:23 How are you feeling at Blizzcon?

    11:47 What is Questwatch?

    12:55 Rework to Sombra?

    13:42 What's your favorite niche line?

    14:55 Questwatch will benefit Make-A-Wish

    15:17 Back to favorite niche lines

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    17 min
  6. Diablo Discussion w/Devs: Diablo V, Season of Hell's Legacy, and The Amazon | Official XBOX Podcast

    Season 1, Episode 284

    Show notes

    On this episode of the Official XBOX Podcast, we're at BlizzCon and sitting down with the Diablo team to discuss the big announcements coming out of the event. From Diablo V to season 15 of Diablo IV and beyond, we're summoning all of the information we can just for you.

    00:00 Blizzcon and Diablo V introduction

    00:59 Diablo V Announcement

    02:28 New era of Diablo

    03:49 How do you craft a world where the heroes have lost?

    06:19 Guiding principles for Diablo V

    07:49 Diablo animated series on Netflix

    08:40 Diablo IV introduction

    09:23 Community reactions at Blizzcon

    09:51 Diablo IV Season 15 - Season of Hell's Legacy

    11:58 Splinters of Evil

    13:02 Mephisto and Moophisto

    13:43 New Class Announcement - The Amazon

    16:17 What skill or ability are you most excited about?

    16:51 Outro

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    17 min
  7. Fable: How Playground Games is Building Albion for a New Generation | Official XBOX Podcast

    Season 1, Episode 283

    Show notes

    On this episode of the Official XBOX Podcast, we're still in Cologne, Germany, and this time, we're sitting down with Playground Games to discuss one of our most anticipated games: Fable. We're getting more details on the gameplay the team shared at Gamescom while diving into the combat, story, and world that players got to experience at the convention.

    00:00 Introduction

    02:06 Initial player reactions

    03:11 Colin the Pig

    03:37 Combat demo

    05:23 Combat details

    06:34 1 vs many

    07:56 Combat strategy

    09:06 Questing

    10:51 Unique interior design

    12:10 Buying a house

    13:21 Additional questing

    15:46 Player choices

    17: 42 Final thoughts

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    20 min
  8. Gears of War: E-Day Campaign - Brotherhood and Hope in a Hopeless World | Official XBOX Podcast

    Season 1, Episode 282

    Show notes

    On this episode of the Official XBOX Podcast, we're at gamescom and sitting down with the team behind Gears of War: E-Day! We're digging deep into the recently released story trailer, talking about the hope and brotherhood of E-Day's story, and getting our hands on a pair of custom controllers made for the game.

    0:00 Show Open

    0:30 Trailer Analysis

    1:12 Vraahk

    1:58 More Characters

    2:54 The Tone

    4:22 More Locusts

    5:20 The City

    6:28 Side Quests

    8:00 More Abilities

    10:28 Audio Design

    10:48 New Controllers

    13:20 Final Thoughts

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    16 min
  9. BlizzCon 2026 Preview: We're So Back! | Official XBOX Podcast

    Season 1, Episode 281

    Show notes

    On this episode of the Official XBOX Podcast, we're back on the Blizzard campus to talk all things BlizzCon 2026! We're finding out what folks can expect whether they're in-person at the Anaheim Convention Center or watching online from the comforts of their own homes when BlizzCon returns on September 12th and 13th.

    0:00 Show Open

    0:49 March of the Murlocs

    2:09 Return to In-Person

    3:28 Heart of Blizzcon

    4:29 Immersion

    8:47 Livestream

    10:33 Special Announcement

    10:50 E-Sports

    12:36 Things you shouldn't miss

    14:33 Final Thoughts

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    16 min
  10. Persona 4 Revival with Kazuhisa Wada: Rebuilding a Classic for Today | Official XBOX Podcast

    Season 1, Episode 280

    Show notes

    On this episode of the Official XBOX Podcast, we're so excited to have Kazuhisa Wada in studio to talk about Persona 4 Revival! Wada-san discusses the history of the legendary franchise while diving into how Revival reimagines the classic game with updated graphics, gameplay, and so much more.

    0:00 Intro

    0:39 Meet Kazuhisa Wada

    0:53 Perspective for Past 30 Years

    2:52 Elaborating on Poison Premise

    4:42 New Visuals for Characters

    7:54 New Visuals for World

    9:40 Cinematic Elements

    11:20 New Camera Controls

    12:35 New Explorations

    13:51 New Surprises

    15:06 Wada-san's Excitement

    16:24 Final Thoughts

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    17 min
  11. Resonance: A Plague Tale Legacy - A New Chapter with Action and… a Minotaur? | Official XBOX Podcast

    Season 1, Episode 279

    Show notes

    On this episode of the Official XBOX Podcast, we're sitting down with the team behind the upcoming Resonance: A Plague Tale Legacy to discuss the setting, the story, the combat, and how the team was able to design a game that fits wonderfully into the Plague Tale series but is presented in a whole new way.

    0:00 Intro

    1:04 Meet Sophia

    2:57 Trailer Reveal Breakdown and Greek Mythology

    5:40 New Combat Style in the Series

    6:48 Combat Style Details

    8:56 Risk and Reward in Combat, and the New Skill Tree

    11:42 World Building and the Plague Tale style

    13:26 Title Inspiration

    14:40 Closing Thoughts

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    16 min
  12. How Halo Studios Evolved a Classic - Halo: Campaign Evolved | Official XBOX Podcast

    Season 1, Episode 278

    Show notes

    On this episode of the Official XBOX Podcast, we're sitting down with the Halo team to talk all things Halo: Campaign Evolved. We're discussing the 25-year legacy of the iconic franchise, how the team upgraded and remade a classic for the modern era, what players can expect when they dive in, and we're getting an exclusive first look at a special 25th Anniversary armor set.

    00:00 Introduction

    1:06 Thought process behind remaking the classic campaign now 25 years later

    2:17 Balancing being faithful to the classic while upgrading and updating it for modern technology

    5:50 Gameplay Enhancements

    9:32 New Missions

    13:10 Let's talk co-op

    16:58 Skulls and Campaign Remix

    20:40 Premium Pre-order for Early Access

    21:55 What’s the thing you’re personally most excited for players to experience when they jump into Halo: Campaign Evolved for the first time?

    22:00 25th Anniversary armor

    24:22 Outro

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    25 min
  13. State of Decay 3 Games Showcase Deep Dive | Official Xbox Podcast

    Season 1, Episode 277

    Show notes

    On this episode of the Official XBOX Podcast, we're at Undead Labs and diving deep into a horde of information about State of Decay 3. We're talking about the Games Showcase trailer, what you may have missed, and giving you a ton of behind the scenes information about the open-world zombie survival game.

    00:00 Introduction

    01:05 How would you explain State of Decay 3 to a person playing for the first time?

    03:34 What does community mean to the team and in the game"

    05:25 What was the process like creating this trailer for Showcase?

    08:56 What's the story behind the song choice?

    13:26 What gameplay mechanics did you want to focus on in the trailer?

    14:35 Multiplayer and Alpha testing

    18:18 SUV and new vehicles

    21:06 New outfits

    23:18 Locations, settlements, and weather

    25:59 Caroliine

    27:08 Weather systems

    27:59 Zombies, Ferals, Bloaters, and Plague Nests, oh my!

    34:15 What are you most excited for players to experience in SD3?

    39:23 Outro

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    40 min
  14. Gears of War: E-Day Gameplay Reveal Deep Dive | Official XBOX Podcast

    Season 1, Episode 276

    Show notes

    On this episode of the Official XBOX Podcast, we're at The Coalition in Vancouver with the team behind Gears of War: E-Day. Grab your Lancer and get ready, because they're walking us through the gameplay demo they just released at Games Showcase. We're getting a deep dive into all of the details you need to know and all the things you may have missed.

    00:00 Introduction

    01:13 How have things been at The Coalition?

    03:39 How is the team feeling in this final stretch before launch this fall?

    04:31 Gameplay watch through

    07:24 Bravo Squad

    09:55 Building the world

    12:06 Added Slide

    13:29 Corpser

    14:42 Blood mechanics and how the world touches the player

    15:50 Are these things that are now possible because of your mastery of Unreal?

    18:14 Gameplay watch through

    21:43 Wretches

    27:05 Unarmed Drone

    33:29 Introduction of Tai and Maateiwarangi Heta Morris's voice talent

    34:32 Easter eggs

    37:39 What does the 20th anniversary of Gears mean to you?

    40:28 Final thoughts

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    42 min
  15. Matt Booty Talks Games Showcase, Forza, CoD, and More | Official XBOX Podcast

    Season 1, Episode 275

    Show notes

    On this episode of the Official XBOX Podcast, Matt Booty is back to discuss the upcoming Games Showcase, the success of Forza Horizon 6, the annoucement of Call of Duty: Modern Warfare 4, and how hard it is to balance an ever-growing portfolio of games in a very busy industry.

    00:00 Introduction

    1:09 What's Matt been up to?

    2:41 Forza Horizon 6

    5:18 Call of Duty: Modern Warfare 4

    6:42 Let's talk about the rest of the lineup for 2026

    8:21 What else can you share about the XBOX Games Showcase?

    11:39 Final thoughts

    12:31 Outro

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    13 min
  16. Invincible VS Story Mode Deep Dive: Fight To Save The World | Official Xbox Podcast

    Season 1, Episode 273

    Show notes

    On this episode of the Official Xbox Podcast, we're flying high and diving deep into the just announced single player story mode of Invincible VS. Executive Producer Mike Willette joins to share gameplay from the story mode, talk about the characters, share the story behind Ella Mental's creation, and a bunch of other behind the scenes information.

    00:00 Introduction

    01:57 How are you and the team feeling?

    03:22 Live React: Invincible VS Story Mode trailer

    05:42 What is Story Mode?

    09:28 Live React: Story Mode gameplay

    15;43 What can you tell us about the new character Ella Mental voiced by Tierra Whack and how she came to be?

    18:32 And now Ella Mental is going to be showing up in the comic world?

    19:33 What can you tell us about the additional lineup of characters that have been announced?

    20:05 Jeff's pitch for an Invincible VS character

    20:55 And there's an Arcade Mode with character progression and collectibles?

    22:25 What are you most excited for players to discover when playing Invincible VS?

    24:00 Outro

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    25 min
  17. Kiln: The Pottery Brawler About Creation and Destruction | Official Xbox Podcast

    Season 1, Episode 273

    Show notes

    In this episode of the Official Xbox Podcast, things are heating up as we blend visual art and the art of combat in a very unique way. We're chatting with the folks from Double Fine about their soon to be released pottery party brawler, Kiln. They're telling us all about what they''ve learned from testing, how players changed the way they see the game, how they blend a social art experience with ceramic-based combat, and so much more.

    00:00 Introduction

    01:28 What is Kiln and what can players expect jumping in for the first time?

    03:06 And your actual shape matters, right?

    06:16 Quench mode and play testing

    11:02 Smashing and sharing pots

    12:26 Have there been any trends that popped up when players desigin their pots?

    13:44 Have you noticed any emmerging gameplay metas from the gameplay testing?

    15:55 Strategies when playing Quench mode

    17:47 What's the thing you're most excited for players to experience when playing Kiln?

    21:11 Final thoughts

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    22 min
  18. Batcave Deep Dive in LEGO Batman: Legacy of the Dark Knight | Official Xbox Podcast

    Season 1, Episode 272

    Show notes

    In this episode of the Official Xbox Podcast, Jonathan Smith from TT Games is here to dive deep into everything we need to know about the Batcave in LEGO Batman: Legacy of the Dark Knight. So, grab your cowl, find a dramatic perch, and join us as we go beneath Wayne Manor to discuss customizations, suits, vehicles, trophies, keepsakes, skills, and how it all came together behind the scenes.

    00:00 Introduction

    02:24 Tell us about LEGO Batman Legacy of the Dark Knight

    04:25 What can players expect when customizing their Batcave?

    06:17 Cosmetic and vehicle customizations

    10:15 How do you unlock different Batsuits?

    11:12 Vehicles

    14:28 Can you tell us about the upgrade system?

    16:31 No spoilers, but can you share any big names of characters players wil discover?

    18:15 What are you most excited for players to experience?

    19:38 Any last thoughts you'd like to share with the community?

    20:08 Outro

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    21 min
  19. Matt Booty Talks Showcase, Games, Studios, and More | Official Xbox Podcast

    Season 1, Episode 271

    Show notes

    In this episode of the Official Xbox Podcast, we're sitting down with Xbox's Chief Content Officer, Matt Booty, to discuss the new job title; what goes in to making Games Showcase; recent and upcoming releases and updates including Overwatch, Starfield, ESO, Kiln, Forza Horizons 6, and Diablo IV; developer and team collaboration; and so much more.

    00:00 Introduction

    01:42 Xbox Showcase 2026

    02:27 Matt's new title

    03:30 Who have you seen lately and what have you played?

    06:31 With all the different games genres and studios at Xbox, you'd imagine they'd be in silos, but that's not the case, right?

    10:17 Xbox spring releases

    17:34 Project Helix

    19:00 Xbox Game Camp

    22:17 When you look at our portfolio and our content this year, what's the thing that really stands out for you?

    24:11 Final thoughts

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    25 min
  20. Forza Horizon 6 Devs: Custom Garages, Exploring Tokyo and... a GIANT ROBOT!? | Official Xbox Podcast

    Season 1, Episode 270

    Show notes

    In this episode of the Official Xbox Podcast, we’re revving our engines and hitting the streets in Forza Horizon 6. We’re talking to the devs about what it takes to translate the idyllic countrysides and fast-paced cities of Japan into an experience that has something for everyone. So, whether you’re a fan of white-knuckled-down-to-the-last-second racing, just want to vibe and take in the sights, or if you’re a homebody who wants to customize your garages and villas to your heart’s content, this is the episode for you.

    00:00 Introduction

    01:12 What is the main difference between Forza Horizon 6 from 5?

    03:37 How do people approach Forza Horizon Games?

    06:07 What inofrms those Get to the Festival moments

    09:41 How did you make that decision to shift that focus from professional driver to aspiring?

    13:37 How did you go about tackling the various regions in Japan?

    15:39 Have you had to approach how the cars around

    you drive in the Tokyo City location?

    19:34 How did you create the various regions in ways that make them feel independent and unique to themselves?

    21:48 How do you make a racing game that can make you stop to explore and how do you how do you approach stopping people?

    24:18 Garage building and other customizations

    28:45 Are you able to say anything about that mech tease from the end of the Developer Direct trailer at this point?

    29:43 Outro

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    30 min