Podcast

How to Be a Better DM: Dungeon Master Tips for the DM Newbie, the Hobbyist and the Forever DM

Hobbies, Leisure

Learn how to be a better DM (Dungeon Master) so you can tell better stories for yourself and your friends.
Learn things like how to start a campaign, how to create realistic NPCs, how to move the plot along, and how and why to use session 0's for your party.
Join hosts Justin Lewis, Cayden Ottley and Tanner Weyland as they distill all the DM tips, tools and resources for the beginner DM, for the DM with a few years of experience and for the Forever DM who's been playing for 20 years.
If you're sick of searching for things like, "How to create a homebrew DND campaign?", click the play button and listen to become the best dungeon master you ever could be!
Patreon: https://www.patreon.com/betterdungeonmaster
Discord Server: https://discord.gg/g77qt8quM2
Instagram: https://www.instagram.com/howtobeabetterdmpodcast/
TikTok: https://www.tiktok.com/@session0studios
YouTube: http://www.youtube.com/@session0studios
Professional Dungeon Master Services: https://session0studios.com/dungeon-master-for-hire/
DM Coaching: https://session0studios.com/coaching/

Episodes
305
Releases
Weekly
Typical length
19 min
On air since
2021
Latest episode
5 days ago

Episodes

305 episodes, newest first

  1. The 5 Mechanics You Actually Need to DM Your First Session

    Show notes

    New to Dungeons and Dragons and nervous about running your first game? These are the five D&D rules every beginner Dungeon Master actually needs, enough to cover about 90% of what happens at the table.

    You'll learn how checks and DCs work, how to read a character sheet, how initiative and combat flow, and what to do when you hit a rule you don't know. Want more help leveling up as a DM? Grab the Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    Topics covered: how to DM D&D for beginners, D&D 5e basic rules, ability checks and difficulty class (DC) ranges, ability scores and modifiers, proficiency bonus and skills, initiative and combat rounds, attack rolls, armor class, damage rolls and hit points, spell attacks and saving throws, advantage and disadvantage, and how to make a ruling when you don't know the rule. This episode is for new and DM-curious Dungeon Masters who keep hearing that they don't need to know the rules and want something more useful.

    Join the waitlist for Winter's Eve, our January 29 to 31, 2027 live D&D cabin weekend with a professional Dungeon Master in the Sundance and Midway, Utah area: https://session0studios.com/encounter-excursions/winters-eve/

    Thanks for listening to today's show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    * Worldsmith: http://session0studios.com/worldsmith

    * Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/

    * Dungeon Master Coaching: https://session0studios.com/coaching

    * Discord: http://session0studios.com/discord

    * Patreon: https://session0studios.com/patreon

    * Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    19 min
  2. Getting a Never Nerd to Play D&D

    Show notes

    We all have that person in our life who doesn't ever plan to play D&D, even though we'd love to play with them! It's frustrating, and it often feels like an insurmountable barrier to having a good time with someone you care about... but not today! In this episode, Tanner talks about how to make D&D more approachable for a Never Nerd, how to be genuine and empathetic in proposing it, and much more.

    18 min
  3. Balanced Encounters Are a Myth: Here's What Actually Matters

    Episode 284

    Show notes

    Balanced encounters are a myth, and chasing them is costing your D&D table its best moments. Learn why Dungeon Masters should stop balancing encounters and what to build instead.

    You'll get a simple replacement for CR math (motivations, back pocket end states, and telegraphing) plus a true story of an encounter that went wildly off script. Want more DM tools in your inbox? Grab the Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    Topics covered in this episode: where the idea of balancing encounters comes from (the 2014 Dungeon Master's Guide and challenge rating), why CR-based encounter balance fails in real play, why a fair fight means you under-planned, how balanced encounters kill epic moments and funnel players into combat as the only solution, why TPKs actually happen and how to prevent bad ones, and a practical D&D encounter design method: build living scenes, double down on conflict and motivation, prepare back pocket end states, telegraph danger, let encounters evolve, and simplify your prep.

    We also announce Encounters Excursions, our new D&D retreat experience that blends tabletop sessions with real world activities. Join the waitlist for the first event, Winter's Eve: https://session0studios.com/encounter-excursions/winters-eve

    This episode is for Dungeon Masters and Game Masters looking for D&D encounter design tips, 5e encounter building without CR math, how to avoid a total party kill, how to run non-combat encounters, how to make combat more creative, and how to run living, reactive scenes that your players remember for years.

    Thanks for listening to today's show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    • Worldsmith: http://session0studios.com/worldsmith
    • Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/
    • Dungeon Master Coaching: https://session0studios.com/coaching
    • Discord: http://session0studios.com/discord
    • Patreon: https://session0studios.com/patreon
    • Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    34 min
  4. Episode 1 - Well… We’re in Hell. || The Pact & Boon

    Show notes

    Welcome to the World of Calignos.

    This is the first episode of The Pact and Boon, and we find our heroes in the Prison of Mentiri within the City of Dis in the 2 levels of the 9 hells... A great place to start.

    Mentiri is hot, the food is terrible and our heroes are a little less than heroic.

    Each of our characters, Joland, Wolfgang and Alon, find themselves in difficult circumstances, some, falling from great heights while others are protecting helpless innocents.

    Let's see if our adventurers can survive in the 9 hells....

    Mentioned in this episode:

    Leave Us a 5 Star Rating

    Thanks for listening to our show! We are so grateful for your support. If you like listening to our shenanigans, tell the world about it. Leave us a rating and a review to help give our show some credibility. Even just a quick 5 star review helps.

    Leave a Rating

    Discord

    Brought to you by Session 0 Studios

    For more information, visit session0studios.com

    1 hr 33 min
  5. Don’t Balance Encounters: The DICE Framework for Effective Encounter Design

    Show notes

    Stop balancing D&D encounters and start engineering them. This episode gives Dungeon Masters a simple four-part framework, DICE, for building unique encounters on demand, no math required.

    You'll learn the four parts of every encounter (Doing, Incentive, Conflict, Effect), see the math behind why you'll never run out of ideas, and watch a brand new encounter get built live from a random combination. Want more encounter design tools in your inbox? Grab the Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    Topics covered in this episode: why encounter balance is overrated and often wastes prep time, what actually defines an encounter versus a non-event, the role of approach and avoidance motivation (a real psychological theory) in game design, and a full breakdown of the DICE framework for building D&D encounters: Doing (the verb, like Get, Avoid, Destroy, Preserve, Convince, or Build), Incentive (what's at stake, like a person, item, place, reputation, or piece of knowledge), Conflict (what's standing in the way), and Effect (the feel the encounter produces at the table, which falls directly out of the other three).

    You'll also hear the math behind just how many unique encounters this framework can generate, and watch a brand new encounter, called Out of Control, get built live and unscripted from a randomly generated combination.

    This episode is for Dungeon Masters and Game Masters looking for D&D encounter design tips, 5e encounter ideas beyond combat, TTRPG game design frameworks, social encounter ideas, chase and puzzle encounter design, and ways to build more varied, less combat-only encounters without spending hours balancing stat blocks.

    Thanks for listening to today's show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    • Worldsmith: http://session0studios.com/worldsmith
    • Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/
    • Discord: http://session0studios.com/discord
    • Patreon: https://session0studios.com/patreon
    • Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    19 min
  6. Session 0 Isn’t Step 1: How to Prepare Your D&D Players Before Session Zero

    Episode 280

    Show notes

    Most DMs treat session zero as step one. It's not — it's where prep pays off. Professional DM Justin Lewis breaks down five conversations to have with your D&D players before session zero ever starts.

    From setting expectations to building real excitement to a player brief people actually reread, this is a practical guide to getting your table ready before the dice hit the table. For more, grab the Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    Covers: what session zero actually is, setting player expectations one-on-one, the DM/player promise, building excitement with new and experienced players, onboarding brand-new TTRPG players, writing a player brief, setting table norms and culture ahead of time, sending backstory and character questions before session zero, and a real story of a DM breaking his own promise mid-campaign in Out of the Abyss. Useful for D&D 5e groups, homebrew campaigns, and any tabletop RPG table looking to run a better session zero.

    Thanks for listening to today's show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    * Worldsmith: http://session0studios.com/worldsmith

    * Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/

    * Discord: http://session0studios.com/discord

    * Patreon: https://session0studios.com/patreon

    * Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    20 min
  7. Stop Blaming Your Players. Start Coaching Your Table

    Episode 278

    Show notes

    In this episode, I’m breaking down the three levers every DM has to fix frustrating table behavior without turning into the bad guy: structural changes to your game, direct asks you’re probably avoiding, and the mindset shifts that matter more than either one. If you’ve ever resented your players without knowing how to say so, this one’s for you.

    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/

    Discord: http://session0studios.com/discord

    Patreon: https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    20 min
  8. How to Quickly Build an Interesting Combat Encounter

    Show notes

    Is it possible to build a combat encounter quickly while also making it interesting? After all, most quickly-planned encounters end up just being a bunch of random enemies thrown at the players. But that's not as interesting as an encounter that has a concept, unique terrains, and monsters to match (which is the formula Tanner will be exploring in today's episode). Let's roll initiative!

    18 min
  9. Stuck? How to Keep the Cogs of the World in Motion - C.C. S2E12

    Show notes

    Welcome to the Season Finale of Creative Contraband! Today Danny Barrett helps us deal with slow sessions or stuck campaigns.

    With these 4 different techniques, you will be able to make things move again whether you are a Dungeon Master or a Game Master.

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠⁠⁠⁠⁠

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    16 min
  10. Mimics and Networking with DM Neal - C.C. S2E11

    Show notes

    In the third and last interview of the season, we join the very productive DM Neal, and talk about everything from Mimics and subverting expectation, to IT work and business practices.

    Grab a pen, open a beer and enjoy this talk filled with useful information!

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠

    Listen to DMs Block here: https://dungeonmasterblock.podbean.com/

    Listen to me on DMs Block here: https://www.youtube.com/watch?v=q6208_OKMKk

    Listen to Whelmed: The Young Justice Files here: https://open.spotify.com/show/7bReOYZSSmJQBXkm8A2FjF

    Read From LP to RP here: https://www.thestruggleisneal.com/

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    56 min
  11. The Insecure DM Trope (And How Not to Become It)

    Episode 276

    Show notes

    You know the trope: the DM who builds an unwinnable encounter, or a puzzle so clever it’s basically unsolvable — not because the story needed it, but because somewhere underneath, they needed to feel untouchable.

    In this episode, Justin unpacks the inner work behind that trope: a concept he calls “okness,” the diamond-level self-security that keeps insecurity, jealousy, and thin skin from leaking into your games. You’ll get four practical exercises — the Negative Feedback Loop, the Gratitude Journal, the Worst Case Scenario, and Subtraction — to build the kind of okness that lets you take criticism, welcome chaos at the table, and run better games because of it, not in spite of it.

    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    • Worldsmith: http://session0studios.com/worldsmith
    • Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/
    • Discord: http://session0studios.com/discord
    • Patreon:https://session0studios.com/patreon
    • Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    13 min
  12. Therapy: Your Last Day on Earth - C.C. S2E10

    Show notes

    Welcome back to Creative Contraband, dear Dungeon Masters! Today Danny Barrett tells us about Your Last Day on Earth, a free contemplative solo NanoRPG.

    We then use that as a pivot to discuss the role of TTRPGs in therapy, and how we can apply some of that knowledge at our tables, while staying safe and caring.

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠⁠⁠⁠

    Find Heltung Storytelling's work at: https://heltung-storytelling.itch.io/your-last-day-on-earth

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    15 min
  13. Is it Better if it's Homebrewed?

    Show notes

    Do you ALSO feel the crushing need to homebrew if you want to be a good DM? Well you're not alone! While one of the best aspects of D&D is the capacity to create a world, an adventure, or even classes and spells out of pure imagination, it's also a LOT of work... but is the adventure better in the end for it? That's what Tanner discusses in this episode.

    10 min
  14. TTRPGs, Performance Art and Ephemeral Artforms - C.C. S2E9

    Show notes

    Welcome back, Dungeon Masters and Game Masters! Today Danny Barrett talks about the importance of being present and focusing on our players.

    We discuss different kinds of performance art, and the differences in replicability between paintings, music, improvisation, TTRPGs and others.

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠⁠⁠⁠

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    14 min
  15. Neurocinema and the Kuleshov Effect - C.C. S2E8

    Show notes

    Welcome back, dear Dungeon Masters and Game Masters! Today Danny Barrett tells us how the order of the information influences the conclusions we draw.

    We discuss examples from TV shows, and you will be able to learn how to use the Kuleshov Effect to help (or not) your players.

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠⁠⁠

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    11 min
  16. Why Your D&D Group Keeps Canceling (It’s Not a Scheduling Problem)

    Episode 274

    Show notes

    Scheduling conflicts aren’t really about calendars — they’re about priorities. Justin shares the story of nearly losing three close friendships (and Session 0 Studios’ own actual play show, The Pact and Boon) before realizing that every scheduling conflict falls into one of two categories: Capabilities Problems (miscommunication, logistics, missed texts) or Priorities Problems (misaligned commitment levels). The first is easy to fix. The second is the one nobody talks about — and the one actually killing most campaigns.

    In this episode:

    • The Pact and Boon story: how misaligned commitment nearly cost three friendships

    • The two categories every scheduling issue falls into — and why only one of them is a “logistics” problem

    • Three steps to get your group’s priorities aligned before it becomes a crisis

    • A rundown of scheduling tools (Google Calendar, When2Meet, Doodle, the “everyone marks unavailable days” method) — and why none of them matter if priorities aren’t aligned first

    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    15 min
  17. Pocahontas, Cars, Invincible, Avatar and Reskinning - C.C. S2E7

    Show notes

    Welcome, dear Dungeon Masters and Game Masters! Today Danny Barrett shows us how reskinning can optimize effort and enhance success at the table.

    Do you have some more examples we missed?

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠⁠

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

    Worldsmith: ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/worldsmith⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Roll and Play Press: ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/rollandplay⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Phantasm Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/fantasms⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Monument Studios: ⁠⁠⁠⁠⁠⁠⁠⁠⁠session0studios.com/monumentstudios⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://session0studios.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Dungeon Master Level Up Guide: ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://session0studios.com/newsletter

    14 min
  18. Magic Item Shops: Guardians, Pricing, and the Players Who Want to Rob You

    Episode 273

    Show notes

    Your party just walked into a magic item shop — and at least one of them is already casing the room for guards, cameras, and an exit route. Are you ready?

    This episode breaks down how to run magic item shops that actually hold up under player scrutiny: how to protect items players will try to steal, how to stock a shop so it feels earned rather than random (crafters, trade routes, and discovery), and why you should always price higher than your gut tells you to — especially if you’re letting players haggle.

    Thanks for listening to today’s show. If you like our stuff and want to support us, here are some sponsor links and links to our other stuff:

    Worldsmith: http://session0studios.com/worldsmith

    Hire a Professional Dungeon Master: https://session0studios.com/dungeon-master-for-hire/

    Discord: http://session0studios.com/discord

    Patreon:https://session0studios.com/patreon

    Dungeon Master Level Up Guide: https://session0studios.com/newsletter

    16 min
  19. Lord of the Rings as DnD - C.C. S2E6

    Show notes

    Welcome once again, dear Dungeon Masters and Game Masters! Today we talk about how the Lord of the Rings trilogy can be described mostly as DnD checks and situations.

    In this episode you will learn how to take a movie and analyze it in DnD terms, maybe even translating some situations into the table.

    Creative Contraband is a segment designed and hosted with love by Danny Barrett for How to Be a Better DM.

    Find Danny at: ⁠⁠⁠⁠https://www.instagram.com/gamemaster.hof⁠⁠⁠⁠

    If you want more content for Dungeon Masters and Game Masters alike, you can find related projects and sponsored links here:

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    20 min
  20. Railroading: Everything You Know About It Is Wrong

    Episode 272

    Show notes

    Railroading has a bad reputation in the TTRPG world — but is it actually the villain DMs think it is? In this live panel from FanX 2025, Justin Lewis, Tanner Weyland, and Cayden Ottley dig into what railroading really means, why every DM does it whether they realize it or not, and where the line sits between guiding a story and steamrolling player agency. Expect real talk on good railroading vs. bad railroading, how to course-correct when you've leaned too hard on the tracks, and how player perception shapes whether a table even feels railroaded at all.

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    51 min